 
      
      SCP-010 - Collars of Control
“SCP-010 has been demonstrated to work more effectively in creating unskilled labor than for any other task.”
 
      
       
      
      SCP-008 - Zombie Plague
Subject can adapt to its damaged nervous systems but is limited to basic physical activities, including standing up, balancing on two legs, walking, biting, grabbing, and crawling.
 
      
      SCP-007 - Abdominal Planet
When questioned about planet's origins, Subject replied, “I just woke up one day, and there it was. I don't have any idea how it got there.”
 
      
      SCP-006 - Fountain of Youth
ACCESS IS LIMITED TO THOSE WITH OVERSEER CLEAR̷͒̈́̑͊́́́͘̚͘@̸̛͙͎̹̣͔̽̚͘#̶̡͖̻̅̈́͝&̴̡̡͓͍̻̳͈́̊͊̃̔̄͑̽̉̚%̴̲͕̭͂̇͌̀͛̚
Ò̸̡̼̯̑V̴͚̏̊͠Ë̴̡́͝R̴͉͂Ś̸̟E̴E̵R̶ CLEARANCE GRANTED
 
      
      SCP-005 - Skeleton Key
SCP-005 seems to have the unique ability to open any and all forms of lock, be they mechanical or digital, with relative ease.
 
      
      SCP-004 - The 12 Rusty Keys and the Door
Testing on SCP-004 reveals that ten of the keys open SCP-004-1 on a dimension where the laws of physics and topology are significantly different than those of our home dimension.
 
      
      SCP-003 - Biological Motherboard
“She tried to talk to us. We all heard her voice in our heads, in a sort of half-language we couldn't fully understand.”
 
      
      SCP-002 - The “Living” Room
SCP-002 resembles a tumorous, fleshy growth with a volume of roughly 60 m³ (or 2000 ft³). An iron valve hatch on one side leads to its interior, which appears to be a standard low-rent apartment of modest size.
